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Game Guide

  • Getting Started
  • Factions
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Intro Tabs

  • Factions
  • Getting Started
  • PVP Intro
  • Item Mall Guide

Gameplay

  • Pets
  • Items

- Experience -
Battling monsters grants Experience points. Monster difficulty is indicated by the name color. This is relative to your level.

Black - Weak
Pink - Close to player level
Red - Challenging to Impossible


- Quests -
Quests provide a wide range of rewards, including Experience.

NPCs with an available quest will have a bright yellow symbol above their head. Additionally, they also appear on the mini-map if the map is not completely zoomed out.

At first log in, there will be an introduction quest available. Once this series is complete, the next quest begins at level 14.

     



- Leveling Up -


As your character gains Experience, you will also gain levels. Each level grants 5 Stat Points. Stat Points will affect each Faction differently (be sure to check out the Factions page for further details).

- Character Stats -
The Character Stats Screen will automatically open when your character gains a new level. You can choose to distribute all Stat Points into one Stat with the +5 button, or distrubute them individually.

Stat increases affect the following:

Strength: Physical and Skill Damage
Attack Success Rate
Dexterity: Chance to Dodge
Defense
Vitality: Character Health
Chance to Dodge
Chi: Character Chi
Physical and Skill Damage





- Skill Points -


Skill Points are gained with levels, and can be applied towards skills. At low levels, skills are learned through Weapon Trainers in the Faction home towns (see Factions for more information on the different weapon types).

Weapon Trainers are located near the Faction Elder.

Guanyin:
Swordmaster Lupai
Bladekeeper Ro
Master Brus Li
Fujin:
Katana Tutor Beitan
Twinblade Phong
Songsmith Seiren

Jinong:
Spearmaster Raji
Bladelord Quon
Scepter Adept Nao


- Using SKills -
Once a skill is learned, it can be assigned to the Shortcut Bar. Players can choose the default hotkeys 1-10 or switch to F1-F10. There are 3 Bars, toggled with "X" (forward) and "Z" (backward).
  • Press "S" to open the character Skill window
  • Click and Drag the skill to the Shortcut Bar
  • Press the corresponding hotkey to use/activate
  • Note: Pills/Tablets can also be assigned to the Shortcut Bar.



- Leveling Skills -
Once you have learned a skill, skill points can be applied directly to the skill's level without needing a Weapon Trainer.

Press the + to increase a skill's level.

- Skills must be re-assigned to the Shortcut Bar once their level is altered.

- Leveling down a skill (down button) can help preserve Chi when hunting monsters.



**Choose your skills wisely!**
Removing a skill and recovering the skill points requires a Rare item, a Book of Clear Fog.


- Portals -
Travel between zones is commonly accomplished through use of Portals. These glowing transitions mark the entryways to the next area. However, this means that getting there is a bit of a walk.



- Gate Masters -
Gate Masters provide instantaneous travel. While this method is not free (costing a small amount of Silver), it is reliable and efficient.

Travel through the Gate Masters is available to the following locations:

  • First four Faction Maps
  • Saigo Temple
  • Two Master Maps


- Scrolls and Skills -
All Factions can learn a skill that increases speed. While the name varies, the symbol is the same for all Factions. This greatly increases movement speed, though it consumes Chi.

Various scrolls also aid travel. Return Scrolls provide a quick return to the character's Faction city, and various Teleport scrolls move you to specific zones and even to your friends within a zone.







The Master-Apprentice system allows players of Master level (M1 and up) to assist lower level players (112 and below).
- Master-Apprentice Request -
Initiating the M-A System is simple. Once a player reaches Master level, they can Shift+Click on a player level 112 or below and select "M-A Req."

Benefits:

  • Master - Merit points will be awarded to the Master according to the Experience the Apprentice gains. They will also gain Experience from the Apprentice's kills. (must be in range)
  • Apprentice - 1.5x Exp when killing monsters

*NOTE*

The Master must remain near the Apprentice in order to receive benefits.

If both characters are not within visual range, the Master level character will receive no benefits.



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